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You might download a trial of 3ds Max so you can experiment for yourself and see how the different formats C4D can export to work with it, but I'd start with.3ds. If you have a relatively simple model and you just need someone to be able to manipulate your polygons, that shouldn't be a big deal. The important thing is to have a good sense of what to expect in terms of the limitations of bringing a scene from one 3D package to another, which it seems that you do. Pardon the ignorance, any advice would be extremely helpful.3ds is Max's native format, so that would be the best one to start with. The lighting and camera can be adjusted on their part, but is there any way i can send them a file without losing much the ability to edit the model? My main priority is to get them the 3d model. What is the best way for me to export my file? Is it possible for 3d studio max to open.fbx or.3ds files? I've also read some things about plugins like riptide, but i can't seem to find riptide past r9. I'm trying to transfer a model i made in cinema 4d to someone else who uses 3d studio max. Hi, I'm new to the 3d world, so i apologize if this is a dumb question. Other questions about 'Can you import c4d file into 3ds max' How can I open 3ds Max 2008 files in 3ds Max 2009? - It's simple just open 3ds max 2009 and go to file>open>your file.
![Import c4d files into 3ds max tutorial](https://kumkoniak.com/112.png)